Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 246 days ago
13 / 6 / 9
K / D / A
66.7%
Kill participation
1,273.6
Damage / min
18,510g
584.8 gold / min
26
3 placed · 3 cleared
235
7.4 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory따봉 람머스#KR1
Kennen · Top
7 / 10 / 7
35.9% KP
38,253
28.9% share
12,870g
216 CS · 6.8/m
웅무무#KR1
Jarvan IV · Jungle
4 / 7 / 20
61.5% KP
13,870
10.5% share
12,886g
204 CS · 6.4/m
미 키#0313
Sion · Mid
5 / 3 / 9
35.9% KP
16,488
12.5% share
12,643g
245 CS · 7.7/m
Viper3#G170
Lucian · ADC
20 / 6 / 9
74.4% KP
54,506
41.2% share
20,789g
275 CS · 8.7/m
나는 고등학교에 가본 적이없어#reze
Milio · Support
3 / 7 / 27
76.9% KP
9,089
6.9% share
10,332g
17 CS · 0.5/m
Red side
Defeat나의 요람#1028
Ambessa · Top
5 / 5 / 9
42.4% KP
26,214
18.2% share
11,794g
207 CS · 6.5/m
DRX Willer#DRX
Qiyana · Jungle
13 / 6 / 9
66.7% KP
40,308
28.1% share
18,510g
235 CS · 7.4/m
GEN#2026
Zoe · Mid
6 / 4 / 10
48.5% KP
42,960
29.9% share
13,069g
252 CS · 8/m
Snow Country#0405
Yunara · ADC
5 / 13 / 8
39.4% KP
24,171
16.8% share
14,022g
213 CS · 6.7/m
Gamin#1212
Pyke · Support
4 / 11 / 5
27.3% KP
10,010
7% share
9,927g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
