Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 244 days ago
11 / 3 / 17
K / D / A
57.1%
Kill participation
715.9
Damage / min
12,948g
527.8 gold / min
25
5 placed · 5 cleared
164
6.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어리고싶다#KR1
Jayce · Top
7 / 6 / 21
57.1% KP
31,418
26.9% share
12,029g
204 CS · 8.3/m
DRX Willer#DRX
Jarvan IV · Jungle
11 / 3 / 17
57.1% KP
17,564
15% share
12,948g
164 CS · 6.7/m
GEN#2026
Ahri · Mid
15 / 2 / 9
49% KP
34,148
29.2% share
15,995g
245 CS · 10/m
iwwinn#jin
Yunara · ADC
11 / 4 / 2
26.5% KP
17,793
15.2% share
14,406g
225 CS · 9.2/m
Keria#4111
Neeko · Support
5 / 4 / 14
38.8% KP
16,055
13.7% share
8,850g
31 CS · 1.3/m
Red side
Defeat대머리도적#롤링썬더
Lucian · Top
5 / 12 / 1
31.6% KP
19,579
22.9% share
10,139g
199 CS · 8.1/m
watermel#9999
Fiddlesticks · Jungle
4 / 8 / 10
73.7% KP
18,510
21.6% share
10,429g
129 CS · 5.3/m
차가운코끼리#KR0
Irelia · Mid
1 / 14 / 1
10.5% KP
13,195
15.4% share
8,264g
191 CS · 7.8/m
망고재민#Min
Corki · ADC
5 / 6 / 3
42.1% KP
19,031
22.2% share
13,782g
242 CS · 9.9/m
C1 31#sup31
Pantheon · Support
4 / 9 / 7
57.9% KP
15,248
17.8% share
9,409g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
