Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 237 days ago
3 / 6 / 9
K / D / A
41.4%
Kill participation
754.8
Damage / min
11,754g
404.8 gold / min
52
12 placed · 7 cleared
178
6.1 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory애딘데용#느에엥
Sejuani · Top
4 / 3 / 13
37.8% KP
24,170
18% share
12,396g
223 CS · 7.7/m
guz1vjppr0kut3#2810
Zaahen · Jungle
10 / 4 / 13
51.1% KP
27,650
20.6% share
15,568g
230 CS · 7.9/m
우갈이#0130
Ahri · Mid
14 / 5 / 9
51.1% KP
33,847
25.2% share
15,656g
282 CS · 9.7/m
hyun#990
Kai'Sa · ADC
12 / 9 / 7
42.2% KP
30,206
22.5% share
16,288g
196 CS · 6.8/m
YdBB#0107
Neeko · Support
5 / 8 / 22
60% KP
18,206
13.6% share
10,995g
38 CS · 1.3/m
Red side
Defeat차가운코끼리#KR0
Ambessa · Top
7 / 6 / 4
37.9% KP
24,590
18.6% share
12,914g
247 CS · 8.5/m
DRX Willer#DRX
Fizz · Jungle
3 / 6 / 9
41.4% KP
21,915
16.6% share
11,754g
178 CS · 6.1/m
Wonderwall#mid
Mel · Mid
2 / 9 / 2
13.8% KP
17,404
13.2% share
11,293g
242 CS · 8.3/m
HLE Gumayusi#0298
Ezreal · ADC
12 / 9 / 6
62.1% KP
48,423
36.7% share
18,212g
258 CS · 8.9/m
Teddy#sss
Elise · Support
5 / 15 / 10
51.7% KP
19,638
14.9% share
9,675g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
