Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 236 days ago
4 / 5 / 15
K / D / A
70.4%
Kill participation
721.4
Damage / min
13,038g
377.5 gold / min
45
13 placed · 6 cleared
183
5.3 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDNS Junu#2008
Zaahen · Top
12 / 4 / 8
52.6% KP
63,254
34.5% share
17,372g
254 CS · 7.4/m
cgx#FFF
Xin Zhao · Jungle
7 / 5 / 19
68.4% KP
42,010
22.9% share
16,914g
228 CS · 6.6/m
French bulldogO#KR1
Zilean · Mid
5 / 5 / 17
57.9% KP
26,681
14.5% share
14,294g
266 CS · 7.7/m
Shiny Star#CC33
Lucian · ADC
5 / 9 / 17
57.9% KP
34,113
18.6% share
16,316g
240 CS · 6.9/m
실수는실력#silsu
Pyke · Support
9 / 4 / 14
60.5% KP
17,398
9.5% share
14,222g
27 CS · 0.8/m
Red side
Defeati half#KR1
Renekton · Top
5 / 7 / 5
37% KP
36,073
20.7% share
14,595g
274 CS · 7.9/m
DRX Willer#DRX
Sejuani · Jungle
4 / 5 / 15
70.4% KP
24,912
14.3% share
13,038g
183 CS · 5.3/m
Daybreak#5428
Ryze · Mid
6 / 7 / 7
48.1% KP
40,964
23.5% share
14,739g
325 CS · 9.4/m
아리마 카나#이태성
Kai'Sa · ADC
5 / 9 / 10
55.6% KP
34,536
19.8% share
17,993g
283 CS · 8.2/m
DDo12V#DD2V
Pantheon · Support
7 / 10 / 15
81.5% KP
37,868
21.7% share
11,596g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
