Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 223 days ago
9 / 9 / 14
K / D / A
50%
Kill participation
1,003.5
Damage / min
15,297g
441.5 gold / min
25
4 placed · 6 cleared
264
7.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat따봉 람머스#KR1
Kennen · Top
3 / 11 / 11
41.2% KP
31,447
20.2% share
13,362g
237 CS · 6.8/m
고약한반달가슴곰#KR2
Vi · Jungle
11 / 8 / 13
70.6% KP
28,376
18.2% share
16,381g
206 CS · 5.9/m
폭주기니#0615
Ahri · Mid
11 / 9 / 7
52.9% KP
40,647
26.1% share
15,430g
270 CS · 7.8/m
003#adc
Ezreal · ADC
6 / 8 / 8
41.2% KP
34,330
22% share
14,373g
250 CS · 7.2/m
난방고양이#1103
Neeko · Support
3 / 11 / 15
52.9% KP
21,134
13.6% share
10,623g
51 CS · 1.5/m
Red side
VictoryCz相信自己呀#miohf
Riven · Top
13 / 7 / 7
43.5% KP
25,248
18.6% share
16,117g
225 CS · 6.5/m
last dance#0 5
Xin Zhao · Jungle
8 / 4 / 12
43.5% KP
28,826
21.3% share
15,892g
240 CS · 6.9/m
DRX Willer#DRX
Annie · Mid
9 / 9 / 14
50% KP
34,773
25.7% share
15,297g
264 CS · 7.6/m
抖音小雪呼呼#vex
Vex · ADC
13 / 8 / 7
43.5% KP
31,920
23.6% share
18,199g
284 CS · 8.2/m
너는나를존중해야한다#0314
Nautilus · Support
3 / 6 / 25
60.9% KP
14,662
10.8% share
11,360g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
