Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 222 days ago
12 / 12 / 4
K / D / A
55.2%
Kill participation
1,130.5
Damage / min
17,817g
465.4 gold / min
22
7 placed · 0 cleared
236
6.2 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhle pyeonsik#HLE
K'Sante · Top
2 / 4 / 21
54.8% KP
14,146
8.6% share
14,216g
247 CS · 6.5/m
re0#2007
Xin Zhao · Jungle
8 / 4 / 17
59.5% KP
37,101
22.6% share
18,532g
286 CS · 7.5/m
카리나#애교용
Ahri · Mid
6 / 12 / 12
42.9% KP
30,066
18.3% share
15,253g
274 CS · 7.2/m
May#KR43
Lucian · ADC
24 / 4 / 10
81% KP
75,019
45.6% share
29,521g
415 CS · 10.8/m
SIRIUSS#KR 1
Rell · Support
2 / 5 / 31
78.6% KP
8,134
4.9% share
12,221g
25 CS · 0.7/m
Red side
Defeatsuisougurashi#eill
Vayne · Top
5 / 9 / 6
37.9% KP
51,763
28% share
16,436g
320 CS · 8.4/m
Juhana#IsYou
Nocturne · Jungle
4 / 9 / 5
31% KP
15,259
8.3% share
13,707g
256 CS · 6.7/m
DRX Willer#DRX
Akali · Mid
12 / 12 / 4
55.2% KP
43,281
23.4% share
17,817g
236 CS · 6.2/m
마수36#3636
Yunara · ADC
6 / 9 / 9
51.7% KP
54,882
29.7% share
19,502g
354 CS · 9.2/m
Moham#OMG
Lulu · Support
2 / 3 / 21
79.3% KP
19,499
10.6% share
11,692g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
