Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 217 days ago
9 / 1 / 11
K / D / A
58.8%
Kill participation
927.2
Damage / min
13,231g
530.7 gold / min
31
6 placed · 5 cleared
189
7.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjljljk2#KR01
Rumble · Top
3 / 3 / 9
35.3% KP
20,007
18.3% share
10,143g
199 CS · 8/m
DRX Willer#DRX
Nocturne · Jungle
9 / 1 / 11
58.8% KP
23,117
21.1% share
13,231g
189 CS · 7.6/m
Practice Jg ID#KR1
Akshan · Mid
15 / 3 / 4
55.9% KP
26,870
24.6% share
15,146g
231 CS · 9.3/m
T1 GGomji#0812
Varus · ADC
3 / 4 / 5
23.5% KP
21,513
19.7% share
12,900g
240 CS · 9.6/m
난방고양이#1103
Elise · Support
4 / 5 / 12
47.1% KP
17,911
16.4% share
9,226g
27 CS · 1.1/m
Red side
Defeat대머리도적#롤링썬더
Naafiri · Top
8 / 10 / 0
50% KP
22,136
29.7% share
12,807g
183 CS · 7.3/m
suisougurashi#eill
Talon · Jungle
2 / 6 / 6
50% KP
10,565
14.2% share
10,607g
195 CS · 7.8/m
이지만의하루#이지만
Ryze · Mid
4 / 4 / 2
37.5% KP
21,243
28.5% share
11,203g
238 CS · 9.5/m
McDonalds#3890
Jhin · ADC
2 / 8 / 5
43.8% KP
13,197
17.7% share
9,640g
208 CS · 8.3/m
Baut#KR3
Bard · Support
0 / 6 / 10
62.5% KP
7,395
9.9% share
6,806g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
