Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 217 days ago
12 / 3 / 3
K / D / A
48.4%
Kill participation
1,040.6
Damage / min
11,950g
565 gold / min
25
8 placed · 1 cleared
179
8.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#321
Jayce · Top
7 / 1 / 1
25.8% KP
26,046
30.6% share
11,511g
208 CS · 9.8/m
DRX Willer#DRX
Naafiri · Jungle
12 / 3 / 3
48.4% KP
22,008
25.8% share
11,950g
179 CS · 8.5/m
구름다리농장#0120
Ahri · Mid
4 / 4 / 7
35.5% KP
18,209
21.4% share
9,074g
206 CS · 9.7/m
T1 GGomji#0812
Xayah · ADC
4 / 1 / 6
32.3% KP
11,273
13.2% share
11,750g
241 CS · 11.4/m
나는 고등학교에 가본 적이없어#reze
Elise · Support
4 / 3 / 12
51.6% KP
7,714
9% share
7,277g
27 CS · 1.3/m
Red side
DefeatDaybreak#5428
Gragas · Top
0 / 4 / 0
0% KP
5,913
11.5% share
5,855g
150 CS · 7.1/m
장채린#KR11
Graves · Jungle
2 / 9 / 3
41.7% KP
9,004
17.5% share
7,837g
127 CS · 6/m
DK Despair#안 산
Ryze · Mid
6 / 4 / 2
66.7% KP
16,268
31.6% share
10,405g
207 CS · 9.8/m
T1 Jinbeom#KR3
Jinx · ADC
4 / 7 / 3
58.3% KP
12,822
24.9% share
8,765g
181 CS · 8.6/m
죽기장인#KR1
Bard · Support
0 / 7 / 4
33.3% KP
7,437
14.5% share
5,127g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
