Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 214 days ago
3 / 6 / 6
K / D / A
26.5%
Kill participation
887.2
Damage / min
8,747g
374.3 gold / min
21
8 placed · 0 cleared
172
7.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音sen#sen
Zaahen · Top
4 / 4 / 7
64.7% KP
21,845
30.8% share
11,636g
199 CS · 8.5/m
함안수박보이#2002
Graves · Jungle
7 / 7 / 4
64.7% KP
18,210
25.7% share
11,372g
170 CS · 7.3/m
실수는실력#silsu
Sylas · Mid
0 / 3 / 3
17.6% KP
10,382
14.6% share
7,146g
166 CS · 7.1/m
tian#zypp
Yunara · ADC
1 / 11 / 2
17.6% KP
12,259
17.3% share
9,550g
192 CS · 8.2/m
좌파루파사냥꾼#KR1
Pyke · Support
5 / 9 / 1
35.3% KP
8,258
11.6% share
8,060g
38 CS · 1.6/m
Red side
VictoryDRX Willer#DRX
Skarner · Top
3 / 6 / 6
26.5% KP
20,731
20.7% share
8,747g
172 CS · 7.4/m
hle eclipse#똑똑함
Jarvan IV · Jungle
6 / 3 / 11
50% KP
15,353
15.3% share
11,480g
189 CS · 8.1/m
Buddy#하이루
Ryze · Mid
5 / 0 / 10
44.1% KP
20,934
20.9% share
10,946g
220 CS · 9.4/m
문어아사랑해I#KR1
Jhin · ADC
11 / 4 / 10
61.8% KP
26,187
26.1% share
14,310g
202 CS · 8.6/m
douyin福星小毅#77777
Pantheon · Support
9 / 5 / 9
52.9% KP
17,185
17.1% share
9,091g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
