Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 214 days ago
8 / 6 / 6
K / D / A
60.9%
Kill participation
837
Damage / min
12,257g
511.8 gold / min
31
4 placed · 6 cleared
184
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat백기태#S T
Sion · Top
3 / 5 / 3
26.1% KP
19,255
23.6% share
8,434g
191 CS · 8/m
DRX Willer#DRX
Fizz · Jungle
8 / 6 / 6
60.9% KP
20,045
24.6% share
12,257g
184 CS · 7.7/m
sryteam01#again
Aurora · Mid
4 / 9 / 4
34.8% KP
22,078
27.1% share
8,998g
159 CS · 6.6/m
치가떨려요#4855
Draven · ADC
6 / 6 / 2
34.8% KP
11,628
14.2% share
11,509g
200 CS · 8.4/m
RainLove#KR1
Pyke · Support
2 / 9 / 10
52.2% KP
8,602
10.5% share
7,679g
21 CS · 0.9/m
Red side
Victorytadijfolz1em#KR1
Malphite · Top
4 / 4 / 10
40% KP
16,639
15.5% share
10,279g
201 CS · 8.4/m
Refuge#1210
Nidalee · Jungle
10 / 4 / 12
62.9% KP
21,705
20.2% share
13,178g
161 CS · 6.7/m
Qnayia#ztmy
Qiyana · Mid
8 / 6 / 10
51.4% KP
25,998
24.1% share
10,526g
150 CS · 6.3/m
ChinaADking#0306
Ezreal · ADC
7 / 4 / 12
54.3% KP
26,881
25% share
13,153g
226 CS · 9.4/m
douyin福星小毅#77777
Pantheon · Support
6 / 5 / 10
45.7% KP
16,471
15.3% share
8,601g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
