Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 198 days ago
14 / 4 / 8
K / D / A
66.7%
Kill participation
1,071.6
Damage / min
13,981g
557 gold / min
39
6 placed · 4 cleared
173
6.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory김민준#45678
Bel'Veth · Top
9 / 4 / 7
48.5% KP
22,601
18.8% share
13,813g
202 CS · 8/m
KRX Willer#KRX
Pantheon · Jungle
14 / 4 / 8
66.7% KP
26,897
22.3% share
13,981g
173 CS · 6.9/m
galaxyDrowsy#520
Viktor · Mid
7 / 7 / 11
54.5% KP
31,996
26.5% share
10,327g
176 CS · 7/m
처르헌#kr7
Sivir · ADC
3 / 5 / 15
54.5% KP
32,743
27.2% share
13,769g
224 CS · 8.9/m
Chun#8865
Karma · Support
0 / 6 / 17
51.5% KP
6,298
5.2% share
7,334g
27 CS · 1.1/m
Red side
Defeat몬무스 퀘스트 패러독스#RELL
Rell · Top
3 / 7 / 9
46.2% KP
17,487
20.6% share
7,805g
122 CS · 4.9/m
9G 666#9G25
Rumble · Jungle
15 / 5 / 2
65.4% KP
25,064
29.5% share
12,756g
164 CS · 6.5/m
남 자#1004
LeBlanc · Mid
4 / 8 / 8
46.2% KP
18,642
22% share
8,594g
154 CS · 6.1/m
comfortable#0819
Ezreal · ADC
3 / 4 / 4
26.9% KP
17,265
20.4% share
10,096g
183 CS · 7.3/m
Geum go#KR18
Nautilus · Support
1 / 9 / 10
42.3% KP
6,379
7.5% share
6,537g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
