Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 197 days ago
16 / 2 / 11
K / D / A
73%
Kill participation
1,454.5
Damage / min
13,104g
588.9 gold / min
23
5 placed · 4 cleared
159
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPei Niu#KR1
K'Sante · Top
2 / 6 / 0
9.1% KP
14,458
20% share
6,254g
123 CS · 5.5/m
JustLikeThatKR#KR1
Lee Sin · Jungle
4 / 7 / 4
36.4% KP
9,571
13.3% share
8,269g
133 CS · 6/m
냥코대전쟁1#KR12
Aurelion Sol · Mid
6 / 5 / 7
59.1% KP
19,946
27.6% share
10,819g
176 CS · 7.9/m
DK Smash#KR7
Caitlyn · ADC
5 / 10 / 6
50% KP
16,210
22.5% share
9,664g
168 CS · 7.6/m
KRX Ucal#0130
Anivia · Support
5 / 9 / 9
63.6% KP
11,988
16.6% share
7,836g
33 CS · 1.5/m
Red side
Victoryhle pyeonsik#HLE
Poppy · Top
4 / 3 / 5
24.3% KP
22,383
20.9% share
9,048g
171 CS · 7.7/m
KRX Willer#KRX
Xin Zhao · Jungle
16 / 2 / 11
73% KP
32,362
30.2% share
13,104g
159 CS · 7.1/m
로키의 코 드리블#2004
Ahri · Mid
11 / 2 / 11
59.5% KP
21,280
19.9% share
12,243g
195 CS · 8.8/m
삘삘이#피루07
Ashe · ADC
5 / 8 / 15
54.1% KP
19,432
18.1% share
10,737g
182 CS · 8.2/m
WF black EggBap#에그밥
Seraphine · Support
1 / 7 / 25
70.3% KP
11,739
11% share
7,482g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
