Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 196 days ago
2 / 3 / 9
K / D / A
40.7%
Kill participation
493.3
Damage / min
10,538g
423.2 gold / min
38
17 placed · 1 cleared
196
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat03군필프로지망생#FATOP
Gragas · Top
3 / 7 / 2
38.5% KP
13,252
21.9% share
8,853g
182 CS · 7.3/m
Zephyr#O1O8
Pantheon · Jungle
3 / 7 / 4
53.8% KP
13,999
23.2% share
8,286g
110 CS · 4.4/m
EYES OF LIES#6XX
Gwen · Mid
3 / 5 / 2
38.5% KP
14,709
24.3% share
10,394g
174 CS · 7/m
Shylie#KR1
Aphelios · ADC
2 / 5 / 3
38.5% KP
11,204
18.5% share
10,792g
227 CS · 9.1/m
DNS Quantum#KR 1
Lulu · Support
2 / 3 / 5
53.8% KP
7,252
12% share
7,038g
34 CS · 1.4/m
Red side
VictoryChama#kr2
Yasuo · Top
8 / 4 / 3
40.7% KP
23,739
23% share
13,691g
255 CS · 10.2/m
KRX Willer#KRX
Lee Sin · Jungle
2 / 3 / 9
40.7% KP
12,283
11.9% share
10,538g
196 CS · 7.9/m
Hide on bush#KR1
Orianna · Mid
8 / 1 / 7
55.6% KP
26,525
25.7% share
13,157g
243 CS · 9.8/m
관 모#KR2
Ezreal · ADC
7 / 3 / 9
59.3% KP
28,265
27.4% share
13,121g
217 CS · 8.7/m
Loopy#1813
Karma · Support
2 / 2 / 15
63% KP
12,446
12.1% share
8,458g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
