Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 196 days ago
9 / 5 / 11
K / D / A
51.3%
Kill participation
1,008.5
Damage / min
14,309g
498.6 gold / min
52
13 placed · 6 cleared
184
6.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat아구몬#0509
Ryze · Top
3 / 6 / 7
32.3% KP
30,948
24.3% share
10,647g
238 CS · 8.3/m
Bosco9#KR1
Nidalee · Jungle
3 / 7 / 13
51.6% KP
26,364
20.7% share
11,908g
194 CS · 6.8/m
中华第一亚索#国一索家海
Yasuo · Mid
14 / 9 / 1
48.4% KP
29,688
23.3% share
16,582g
260 CS · 9.1/m
로 컨#0214
Yunara · ADC
10 / 10 / 5
48.4% KP
31,264
24.5% share
15,683g
248 CS · 8.6/m
dONOtfeAR#1101
Alistar · Support
1 / 7 / 22
74.2% KP
9,105
7.1% share
8,898g
26 CS · 0.9/m
Red side
VictoryEYES OF LIES#6XX
Gwen · Top
7 / 6 / 6
33.3% KP
36,271
24.7% share
15,235g
228 CS · 7.9/m
KRX Willer#KRX
Zaahen · Jungle
9 / 5 / 11
51.3% KP
28,945
19.7% share
14,309g
184 CS · 6.4/m
Hide on bush#KR1
Orianna · Mid
8 / 2 / 5
33.3% KP
33,530
22.8% share
14,471g
256 CS · 8.9/m
Levi#i s
Jhin · ADC
11 / 8 / 7
46.2% KP
32,319
22% share
18,064g
289 CS · 10.1/m
카 엘#0211
Shen · Support
4 / 11 / 12
41% KP
16,007
10.9% share
9,410g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
