Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 195 days ago
13 / 4 / 16
K / D / A
74.4%
Kill participation
1,079.7
Damage / min
12,387g
529.4 gold / min
34
8 placed · 3 cleared
140
6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPerfecT#132
Aurora · Top
4 / 7 / 1
38.5% KP
17,639
27.8% share
9,990g
174 CS · 7.4/m
전상득#0805
Wukong · Jungle
2 / 7 / 3
38.5% KP
11,751
18.5% share
8,425g
149 CS · 6.4/m
陨落的天才#世一中阳林
Twisted Fate · Mid
2 / 7 / 4
46.2% KP
13,371
21.1% share
10,994g
187 CS · 8/m
Hinkel#KR2
Varus · ADC
3 / 9 / 4
53.8% KP
15,509
24.4% share
9,511g
159 CS · 6.8/m
끌고돌리고찍고#KR1
K'Sante · Support
2 / 9 / 4
46.2% KP
5,187
8.2% share
6,153g
28 CS · 1.2/m
Red side
VictoryIris#mio韩服
Riven · Top
7 / 1 / 4
28.2% KP
13,027
12.3% share
10,043g
159 CS · 6.8/m
KRX Willer#KRX
Pantheon · Jungle
13 / 4 / 16
74.4% KP
25,266
23.8% share
12,387g
140 CS · 6/m
freezen#KR1
Malzahar · Mid
4 / 4 / 14
46.2% KP
25,264
23.8% share
10,074g
187 CS · 8/m
ioio2#KR1
Ziggs · ADC
8 / 2 / 15
59% KP
28,999
27.4% share
14,165g
231 CS · 9.9/m
Lucky WhaleShark#행고상
Karma · Support
7 / 2 / 22
74.4% KP
13,417
12.7% share
9,523g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
