Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 195 days ago
12 / 9 / 18
K / D / A
85.7%
Kill participation
902.7
Damage / min
17,869g
498.9 gold / min
62
10 placed · 12 cleared
232
6.5 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat렝 화#렝 화
Rengar · Top
2 / 7 / 7
25.7% KP
14,486
10.7% share
13,891g
276 CS · 7.7/m
KRX Willer#KRX
Nocturne · Jungle
12 / 9 / 18
85.7% KP
32,332
24% share
17,869g
232 CS · 6.5/m
抖音玉娇龙ovo#KR12
Lissandra · Mid
9 / 10 / 17
74.3% KP
37,213
27.6% share
16,500g
349 CS · 9.7/m
The II#KR1
Lucian · ADC
12 / 6 / 13
71.4% KP
41,327
30.6% share
19,192g
273 CS · 7.6/m
pPain#KR1
Braum · Support
0 / 9 / 23
65.7% KP
9,482
7% share
9,269g
28 CS · 0.8/m
Red side
Victory귀요미공공#KR3
Rumble · Top
7 / 5 / 21
68.3% KP
50,183
32.6% share
17,623g
321 CS · 9/m
무감정솔랭기계#2007
Vi · Jungle
7 / 6 / 19
63.4% KP
23,520
15.3% share
15,811g
248 CS · 6.9/m
抖音丶飞天小猪#mid
Sylas · Mid
15 / 7 / 10
61% KP
33,127
21.5% share
16,394g
236 CS · 6.6/m
meviusskybluelon#gs6mg
Jhin · ADC
10 / 6 / 16
63.4% KP
34,411
22.3% share
19,848g
265 CS · 7.4/m
re0#2007
Nautilus · Support
2 / 11 / 27
70.7% KP
12,837
8.3% share
10,622g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
