Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Defeat
Ranked Solo/Duo · 188 days ago
3 / 7 / 15
K / D / A
54.5%
Kill participation
799.3
Damage / min
11,765g
347.4 gold / min
48
9 placed · 9 cleared
164
4.8 CS / min
Objective control
0
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat짱 구#Zero
Vayne · Top
15 / 6 / 6
63.6% KP
40,707
29.6% share
19,709g
279 CS · 8.2/m
KRX Willer#KRX
Maokai · Jungle
3 / 7 / 15
54.5% KP
27,068
19.7% share
11,765g
164 CS · 4.8/m
good eye deer#nice
Galio · Mid
5 / 7 / 8
39.4% KP
16,718
12.1% share
12,344g
237 CS · 7/m
눈 꽃#0224
Yunara · ADC
8 / 12 / 9
51.5% KP
42,950
31.2% share
18,138g
298 CS · 8.8/m
열심히 말고 잘할게요#KR3
Nautilus · Support
2 / 11 / 14
48.5% KP
10,178
7.4% share
9,765g
43 CS · 1.3/m
Red side
Victoryh3R3#0926
Tristana · Top
8 / 9 / 7
34.9% KP
25,522
16.8% share
15,364g
265 CS · 7.8/m
yangzhiganlu#666
Kayn · Jungle
5 / 6 / 21
60.5% KP
30,380
20% share
14,493g
205 CS · 6.1/m
guz1vjppr0kut3#2810
Orianna · Mid
12 / 7 / 14
60.5% KP
34,572
22.8% share
15,798g
273 CS · 8.1/m
povia#0706
Caitlyn · ADC
15 / 8 / 16
72.1% KP
47,282
31.1% share
20,637g
267 CS · 7.9/m
我的箭下没有秘密#luna
Bard · Support
3 / 3 / 28
72.1% KP
14,138
9.3% share
10,822g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
