Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 186 days ago
10 / 5 / 13
K / D / A
67.6%
Kill participation
766.5
Damage / min
17,125g
484.9 gold / min
68
14 placed · 13 cleared
245
6.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory허거덩#0303
Sion · Top
8 / 3 / 14
64.7% KP
43,368
30.8% share
18,012g
350 CS · 9.9/m
KRX Willer#KRX
Xin Zhao · Jungle
10 / 5 / 13
67.6% KP
27,070
19.2% share
17,125g
245 CS · 6.9/m
st Matcha#KR1
Ryze · Mid
7 / 5 / 10
50% KP
28,252
20.1% share
14,610g
281 CS · 8/m
spring#happy
Ezreal · ADC
5 / 3 / 11
47.1% KP
28,564
20.3% share
16,176g
294 CS · 8.3/m
douyin福星小毅#miohf
Pantheon · Support
4 / 8 / 9
38.2% KP
13,397
9.5% share
10,040g
33 CS · 0.9/m
Red side
DefeatZORN#E500
Vladimir · Top
4 / 9 / 4
33.3% KP
41,377
24.6% share
12,569g
273 CS · 7.7/m
NoRoo#T 1
Ivern · Jungle
2 / 5 / 13
62.5% KP
25,034
14.9% share
12,883g
225 CS · 6.4/m
Geronimo#IPPO
Jayce · Mid
11 / 7 / 10
87.5% KP
40,531
24.1% share
15,899g
236 CS · 6.7/m
NinjaKiwi#KoR
Sivir · ADC
6 / 6 / 6
50% KP
51,726
30.8% share
18,248g
318 CS · 9/m
Howdy#KR27
Karma · Support
1 / 7 / 16
70.8% KP
9,529
5.7% share
9,085g
12 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
