Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 186 days ago
3 / 7 / 3
K / D / A
33.3%
Kill participation
949.7
Damage / min
9,008g
423.2 gold / min
15
7 placed · 3 cleared
186
8.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory흰둥아 물어#KR2
Maokai · Top
2 / 6 / 10
30.8% KP
15,015
15.6% share
8,200g
143 CS · 6.7/m
Hide in water#pyke
Graves · Jungle
13 / 1 / 9
56.4% KP
16,929
17.6% share
13,426g
183 CS · 8.6/m
DNS Pyosik#KR2
Lissandra · Mid
5 / 2 / 17
56.4% KP
16,299
16.9% share
9,885g
167 CS · 7.8/m
강 철#샤 넬
Ashe · ADC
16 / 4 / 16
82.1% KP
40,301
41.9% share
15,456g
189 CS · 8.9/m
小 云#ziye
Pyke · Support
3 / 6 / 17
51.3% KP
7,658
8% share
8,881g
24 CS · 1.1/m
Red side
DefeatSakura#KR29
Malphite · Top
4 / 6 / 4
44.4% KP
14,831
22.1% share
8,093g
144 CS · 6.8/m
Глупый идиот#Я мог
Lee Sin · Jungle
6 / 6 / 6
66.7% KP
10,387
15.4% share
8,333g
114 CS · 5.4/m
KRX Willer#KRX
Orianna · Mid
3 / 7 / 3
33.3% KP
20,212
30.1% share
9,008g
186 CS · 8.7/m
BRO Namgung#1004
Jhin · ADC
2 / 11 / 8
55.6% KP
14,172
21.1% share
7,424g
119 CS · 5.6/m
Chun#8865
Karma · Support
3 / 9 / 9
66.7% KP
7,643
11.4% share
6,932g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
