Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 183 days ago
5 / 2 / 12
K / D / A
58.6%
Kill participation
760.4
Damage / min
13,317g
546.5 gold / min
34
8 placed · 9 cleared
236
9.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat말린 매실#0305
Irelia · Top
2 / 4 / 3
22.7% KP
12,947
16.1% share
8,177g
180 CS · 7.4/m
抖音偷鸡哥的婕拉#抖音小麻雀
Fiddlesticks · Jungle
6 / 5 / 7
59.1% KP
16,084
20% share
10,264g
150 CS · 6.2/m
날아라#0115
Tristana · Mid
3 / 8 / 0
13.6% KP
14,124
17.6% share
8,422g
196 CS · 8/m
BRO Loki#0823
Yunara · ADC
8 / 7 / 3
50% KP
27,197
33.8% share
13,419g
223 CS · 9.2/m
mtrngrxsyl#6146
Lulu · Support
3 / 5 / 11
63.6% KP
10,051
12.5% share
8,351g
30 CS · 1.2/m
Red side
Victoryxiangshen1#KR1
Jax · Top
4 / 5 / 1
17.2% KP
19,092
19.8% share
12,920g
254 CS · 10.4/m
Attack Fight#0923
Graves · Jungle
13 / 3 / 2
51.7% KP
21,325
22.1% share
15,400g
259 CS · 10.6/m
이지만의하루#이지만
Mel · Mid
6 / 3 / 8
48.3% KP
26,643
27.6% share
12,613g
249 CS · 10.2/m
KRX Willer#KRX
Ashe · ADC
5 / 2 / 12
58.6% KP
18,529
19.2% share
13,317g
236 CS · 9.7/m
T1 Cypher#KR21
Seraphine · Support
1 / 9 / 16
58.6% KP
10,900
11.3% share
8,284g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
