Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 183 days ago
12 / 8 / 20
K / D / A
72.7%
Kill participation
913.8
Damage / min
20,571g
462.4 gold / min
73
29 placed · 6 cleared
264
5.9 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDRX JOKER#DRX
Gnar · Top
7 / 11 / 14
47.7% KP
47,648
21.1% share
17,565g
269 CS · 6/m
KRX Willer#KRX
Lee Sin · Jungle
12 / 8 / 20
72.7% KP
40,650
18% share
20,571g
264 CS · 5.9/m
구름다리농장#0120
Annie · Mid
11 / 11 / 12
52.3% KP
45,319
20.1% share
17,846g
274 CS · 6.2/m
치킨먹고싶다#8278
Ezreal · ADC
9 / 8 / 17
59.1% KP
69,757
30.9% share
23,279g
353 CS · 7.9/m
haiyaoduojiu#1112
Bard · Support
5 / 8 / 28
75% KP
22,453
9.9% share
14,008g
38 CS · 0.9/m
Red side
VictoryCalix#해 린
Ambessa · Top
5 / 6 / 12
37% KP
49,535
18.2% share
17,693g
330 CS · 7.4/m
기저귀#어어터진다
Rek'Sai · Jungle
15 / 11 / 6
45.7% KP
42,148
15.5% share
22,168g
308 CS · 6.9/m
xiangshen1#KR1
Hwei · Mid
7 / 6 / 17
52.2% KP
57,043
21% share
17,977g
313 CS · 7/m
LeoNM#KR2
Karthus · ADC
14 / 13 / 19
71.7% KP
98,817
36.3% share
23,707g
338 CS · 7.6/m
kyuj8#Miss
Karma · Support
5 / 9 / 29
73.9% KP
24,364
9% share
15,119g
59 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
