Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 181 days ago
4 / 8 / 7
K / D / A
36.7%
Kill participation
819.9
Damage / min
11,501g
371.2 gold / min
48
14 placed · 5 cleared
229
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKRX Willer#KRX
Vayne · Top
4 / 8 / 7
36.7% KP
25,404
21.3% share
11,501g
229 CS · 7.4/m
抖音丶小猪仔#小猪仔
Viego · Jungle
14 / 7 / 2
53.3% KP
28,632
24% share
16,284g
201 CS · 6.5/m
jio3r#Miss
Lissandra · Mid
6 / 7 / 7
43.3% KP
26,972
22.6% share
13,818g
227 CS · 7.3/m
let it be#0815
Varus · ADC
5 / 8 / 11
53.3% KP
29,695
24.9% share
14,857g
214 CS · 6.9/m
Celine#KR33
Nautilus · Support
1 / 10 / 13
46.7% KP
8,693
7.3% share
8,294g
30 CS · 1/m
Red side
VictoryKisue9#123
Rumble · Top
7 / 8 / 18
62.5% KP
34,651
24% share
12,015g
187 CS · 6/m
chenpi#kami
Lee Sin · Jungle
10 / 5 / 19
72.5% KP
28,733
19.9% share
16,129g
226 CS · 7.3/m
aksdjhfljlasdkaj#asdkl
Anivia · Mid
4 / 7 / 12
40% KP
17,078
11.8% share
14,359g
277 CS · 8.9/m
WE GO#이나경
Ezreal · ADC
18 / 4 / 13
77.5% KP
49,456
34.2% share
20,468g
270 CS · 8.7/m
T1 구름#2007
Karma · Support
1 / 6 / 32
82.5% KP
14,623
10.1% share
10,041g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
