Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 180 days ago
7 / 3 / 19
K / D / A
72.2%
Kill participation
913.9
Damage / min
12,613g
451.5 gold / min
39
11 placed · 4 cleared
156
5.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEhz NuygniX#99999
Varus · Top
7 / 7 / 2
52.9% KP
29,696
26% share
14,747g
230 CS · 8.2/m
guz1vjppr0kut3#2810
Lee Sin · Jungle
5 / 5 / 3
47.1% KP
20,270
17.8% share
12,189g
203 CS · 7.3/m
따뜻한쿠키#KR1
Anivia · Mid
0 / 6 / 4
23.5% KP
17,688
15.5% share
9,200g
216 CS · 7.7/m
찐조인데요#KR1
Ezreal · ADC
2 / 13 / 4
35.3% KP
32,242
28.3% share
10,880g
216 CS · 7.7/m
그 맛은궁진하다#KR1
Bard · Support
3 / 5 / 10
76.5% KP
14,117
12.4% share
9,078g
29 CS · 1/m
Red side
Victory어쩌라고맞짱뜰까#ooo
Aatrox · Top
4 / 2 / 6
27.8% KP
11,895
9.4% share
9,447g
165 CS · 5.9/m
KRX Willer#KRX
Jarvan IV · Jungle
7 / 3 / 19
72.2% KP
25,528
20.2% share
12,613g
156 CS · 5.6/m
박성호#박성5
Yone · Mid
8 / 2 / 8
44.4% KP
32,959
26.1% share
14,700g
283 CS · 10.1/m
자 석#앨리302
Aphelios · ADC
13 / 6 / 10
63.9% KP
43,732
34.6% share
16,579g
240 CS · 8.6/m
dsmjpjo#KR2
Karma · Support
4 / 4 / 20
66.7% KP
12,161
9.6% share
9,775g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
