Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Victory
Ranked Solo/Duo · 177 days ago
18 / 4 / 15
K / D / A
75%
Kill participation
1,140.4
Damage / min
18,005g
571.9 gold / min
48
9 placed · 8 cleared
208
6.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChama#kr2
Yasuo · Top
13 / 5 / 7
45.5% KP
33,531
22.6% share
16,730g
281 CS · 8.9/m
KRX Willer#KRX
Rek'Sai · Jungle
18 / 4 / 15
75% KP
35,904
24.2% share
18,005g
208 CS · 6.6/m
하지마라고햇잔아#kwb05
Aurora · Mid
4 / 6 / 13
38.6% KP
20,590
13.9% share
10,549g
176 CS · 5.6/m
강 준#펜리르
Ezreal · ADC
8 / 7 / 15
52.3% KP
47,774
32.2% share
16,180g
247 CS · 7.8/m
Abyss#1753
Leona · Support
1 / 6 / 27
63.6% KP
10,371
7% share
9,653g
31 CS · 1/m
Red side
Defeat김민재04#KR1
Sett · Top
5 / 12 / 3
28.6% KP
20,800
17.8% share
11,326g
215 CS · 6.8/m
꼬부기#0829
Lee Sin · Jungle
4 / 9 / 13
60.7% KP
15,893
13.6% share
12,205g
201 CS · 6.4/m
Wonderwall#mid
LeBlanc · Mid
15 / 4 / 2
60.7% KP
41,919
35.9% share
16,013g
266 CS · 8.4/m
LSB Diable#KR1
Ashe · ADC
3 / 9 / 11
50% KP
27,153
23.2% share
14,064g
275 CS · 8.7/m
대머리도적#롤링썬더
Seraphine · Support
1 / 10 / 14
53.6% KP
11,036
9.4% share
8,642g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
