Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 173 days ago
0 / 9 / 5
K / D / A
33.3%
Kill participation
899.5
Damage / min
9,749g
336.4 gold / min
19
7 placed · 3 cleared
227
7.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathacker troller#2907
Rumble · Top
2 / 5 / 4
40% KP
27,597
24.7% share
9,731g
199 CS · 6.9/m
미 키#0313
Jayce · Jungle
10 / 6 / 4
93.3% KP
30,092
26.9% share
15,396g
212 CS · 7.3/m
KRX Willer#KRX
Ahri · Mid
0 / 9 / 5
33.3% KP
26,070
23.3% share
9,749g
227 CS · 7.8/m
Save#KR2
Sivir · ADC
3 / 6 / 2
33.3% KP
18,634
16.7% share
11,924g
208 CS · 7.2/m
feviknight#페비나이트
Bard · Support
0 / 7 / 6
40% KP
9,448
8.4% share
7,093g
37 CS · 1.3/m
Red side
VictoryRipple#GEN
Anivia · Top
2 / 1 / 11
39.4% KP
20,253
17.5% share
11,629g
247 CS · 8.5/m
person#kr3
Ekko · Jungle
15 / 2 / 5
60.6% KP
27,910
24.1% share
15,491g
232 CS · 8/m
Zac#KR1
Nasus · Mid
6 / 5 / 12
54.5% KP
16,960
14.7% share
12,207g
171 CS · 5.9/m
Sylvie#77777
Varus · ADC
10 / 4 / 8
54.5% KP
40,922
35.4% share
16,241g
245 CS · 8.5/m
haoyunbaobei#ΚR1
Karma · Support
0 / 3 / 26
78.8% KP
9,618
8.3% share
9,396g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
