Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 160 days ago
7 / 3 / 16
K / D / A
79.3%
Kill participation
991.7
Damage / min
12,684g
502.7 gold / min
38
6 placed · 6 cleared
186
7.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat콩나물#Kong
Naafiri · Top
5 / 5 / 2
43.8% KP
21,927
27% share
10,160g
201 CS · 8/m
龙宫公主#김유빈
Bel'Veth · Jungle
7 / 4 / 3
62.5% KP
14,020
17.2% share
11,521g
190 CS · 7.5/m
기리보이혁갓#아입니두
Aurora · Mid
2 / 5 / 7
56.3% KP
25,084
30.9% share
10,132g
219 CS · 8.7/m
로 컨#0214
Kai'Sa · ADC
1 / 6 / 5
37.5% KP
14,358
17.7% share
10,161g
215 CS · 8.5/m
하급 서폿#KR1
Thresh · Support
1 / 9 / 7
50% KP
5,890
7.2% share
6,325g
25 CS · 1/m
Red side
VictoryT1 Weather#0830
Gnar · Top
6 / 3 / 8
48.3% KP
17,475
18.8% share
11,405g
224 CS · 8.9/m
KRX Willer#KRX
Xin Zhao · Jungle
7 / 3 / 16
79.3% KP
25,023
26.9% share
12,684g
186 CS · 7.4/m
xiao ming ge#KR1
Olaf · Mid
2 / 4 / 3
17.2% KP
10,166
10.9% share
10,415g
210 CS · 8.3/m
T1 Jinbeom#KR3
Ezreal · ADC
8 / 4 / 11
65.5% KP
25,129
27.1% share
14,944g
251 CS · 9.9/m
새우팔이소년#0206
Skarner · Support
6 / 2 / 11
58.6% KP
15,060
16.2% share
8,838g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
