Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 158 days ago
0 / 14 / 4
K / D / A
36.4%
Kill participation
309.7
Damage / min
6,665g
244.1 gold / min
74
28 placed · 11 cleared
21
0.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat최현우#KR1
Sejuani · Top
1 / 6 / 2
27.3% KP
13,093
14.4% share
8,359g
180 CS · 6.6/m
오 너#111
Jayce · Jungle
4 / 8 / 3
63.6% KP
28,107
30.9% share
13,743g
212 CS · 7.8/m
El1enYeager#KR1
Akali · Mid
5 / 5 / 2
63.6% KP
19,933
21.9% share
10,760g
221 CS · 8.1/m
깨봉이#1201
Lucian · ADC
1 / 7 / 2
27.3% KP
21,500
23.6% share
11,045g
228 CS · 8.4/m
KRX Willer#KRX
Bard · Support
0 / 14 / 4
36.4% KP
8,455
9.3% share
6,665g
21 CS · 0.8/m
Red side
VictoryCasting#KR11
K'Sante · Top
2 / 1 / 14
40% KP
19,534
16.5% share
11,953g
225 CS · 8.2/m
Chenx1#hope
Nidalee · Jungle
15 / 3 / 16
77.5% KP
20,342
17.2% share
14,282g
171 CS · 6.3/m
Sama#KR2
Yone · Mid
3 / 3 / 9
30% KP
20,384
17.2% share
12,130g
264 CS · 9.7/m
간절합니다#Honey
Smolder · ADC
15 / 0 / 14
72.5% KP
39,137
33% share
17,337g
250 CS · 9.2/m
HealthandAhn#Ahn
Senna · Support
5 / 4 / 19
60% KP
19,063
16.1% share
10,364g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
