Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 158 days ago
6 / 2 / 5
K / D / A
40.7%
Kill participation
826
Damage / min
10,302g
451.8 gold / min
24
5 placed · 1 cleared
166
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatagjkgfd#6010
Ryze · Top
1 / 6 / 3
28.6% KP
16,586
25.3% share
8,042g
175 CS · 7.7/m
KRX Vincenzo#KR4
Lee Sin · Jungle
6 / 2 / 1
50% KP
12,528
19.1% share
10,529g
171 CS · 7.5/m
Karina2#9233
Yone · Mid
1 / 7 / 2
21.4% KP
9,667
14.8% share
7,700g
189 CS · 8.3/m
미 키#0313
Ezreal · ADC
5 / 8 / 4
64.3% KP
18,198
27.8% share
10,662g
171 CS · 7.5/m
迷失zz#小蘑菇
Janna · Support
1 / 5 / 6
50% KP
8,456
12.9% share
6,584g
28 CS · 1.2/m
Red side
VictoryVampire#s t
Vladimir · Top
5 / 3 / 6
40.7% KP
19,688
23.2% share
8,874g
167 CS · 7.3/m
KRX Willer#KRX
Xin Zhao · Jungle
6 / 2 / 5
40.7% KP
18,832
22.2% share
10,302g
166 CS · 7.3/m
Naruto#Helix
Yasuo · Mid
9 / 2 / 6
55.6% KP
20,902
24.6% share
11,185g
200 CS · 8.8/m
T1 Jinbeom#KR3
Yunara · ADC
5 / 3 / 9
51.9% KP
19,086
22.5% share
12,232g
209 CS · 9.2/m
LastGift#KR1
Rell · Support
2 / 4 / 13
55.6% KP
6,393
7.5% share
6,812g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
