Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 155 days ago
18 / 7 / 20
K / D / A
70.4%
Kill participation
1,654.2
Damage / min
16,793g
526.2 gold / min
44
26 placed · 3 cleared
202
6.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory56uaa#Miss
Jax · Top
9 / 6 / 9
33.3% KP
25,889
13.1% share
16,405g
268 CS · 8.4/m
KRX Willer#KRX
Lee Sin · Jungle
18 / 7 / 20
70.4% KP
52,798
26.8% share
16,793g
202 CS · 6.3/m
comsuon#VN12
Aurora · Mid
15 / 8 / 16
57.4% KP
44,507
22.6% share
15,807g
226 CS · 7.1/m
抖音陈年卡特#xmm
Ashe · ADC
7 / 12 / 23
55.6% KP
44,166
22.4% share
14,413g
154 CS · 4.8/m
Keria#4111
Skarner · Support
5 / 14 / 29
63% KP
29,999
15.2% share
11,586g
24 CS · 0.8/m
Red side
DefeatAttack Fight#0923
Rumble · Top
6 / 11 / 15
44.7% KP
33,398
19.2% share
11,950g
196 CS · 6.1/m
무감정솔랭기계#2007
Xin Zhao · Jungle
18 / 8 / 16
72.3% KP
55,003
31.6% share
19,313g
264 CS · 8.3/m
xinyanbajian#KR1
Akshan · Mid
5 / 11 / 10
31.9% KP
25,714
14.8% share
13,071g
195 CS · 6.1/m
last dance#0 5
Jhin · ADC
15 / 9 / 15
63.8% KP
48,139
27.6% share
19,432g
236 CS · 7.4/m
翠翠西#8888
Leona · Support
3 / 15 / 27
63.8% KP
11,997
6.9% share
11,570g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
