Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Victory
Ranked Solo/Duo · 148 days ago
8 / 5 / 12
K / D / A
58.8%
Kill participation
796.9
Damage / min
13,474g
441.3 gold / min
33
7 placed · 5 cleared
183
6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory月城 槿必#1025
Urgot · Top
8 / 5 / 2
29.4% KP
26,887
22.6% share
14,065g
255 CS · 8.4/m
KRX Willer#KRX
Rek'Sai · Jungle
8 / 5 / 12
58.8% KP
24,333
20.5% share
13,474g
183 CS · 6/m
xiangshen1#KR1
Twisted Fate · Mid
7 / 3 / 8
44.1% KP
22,793
19.2% share
16,322g
296 CS · 9.7/m
아이린#KR1
Jhin · ADC
8 / 5 / 13
61.8% KP
30,817
25.9% share
16,110g
255 CS · 8.4/m
플레이리스트겨울#KR1
Bard · Support
3 / 3 / 22
73.5% KP
14,080
11.8% share
10,490g
25 CS · 0.8/m
Red side
Defeat막강주니#KR1
Kennen · Top
8 / 6 / 3
52.4% KP
33,126
27.5% share
14,511g
233 CS · 7.6/m
무감정솔랭기계#2007
Lee Sin · Jungle
8 / 6 / 6
66.7% KP
22,303
18.5% share
14,253g
225 CS · 7.4/m
Sanchovies#MOG
Syndra · Mid
1 / 8 / 2
14.3% KP
20,583
17.1% share
10,539g
282 CS · 9.2/m
ComeBack#lm27
Sivir · ADC
3 / 9 / 6
42.9% KP
31,927
26.5% share
14,593g
255 CS · 8.4/m
댕청잇#KR123
Karma · Support
1 / 5 / 9
47.6% KP
12,505
10.4% share
7,905g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
