Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 148 days ago
3 / 7 / 7
K / D / A
43.5%
Kill participation
659.3
Damage / min
7,542g
348.6 gold / min
30
14 placed · 2 cleared
114
5.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGod of War#KR0
Cassiopeia · Top
5 / 6 / 3
34.8% KP
14,985
20% share
8,158g
150 CS · 6.9/m
KRX Willer#KRX
Lee Sin · Jungle
3 / 7 / 7
43.5% KP
14,263
19% share
7,542g
114 CS · 5.3/m
두바이딱딱강정#KR4
Sylas · Mid
8 / 8 / 4
52.2% KP
22,165
29.6% share
8,908g
138 CS · 6.4/m
길호태#KR1
Varus · ADC
5 / 9 / 3
34.8% KP
16,419
21.9% share
10,564g
172 CS · 8/m
땡겨장인#KR1
Blitzcrank · Support
2 / 3 / 8
43.5% KP
7,147
9.5% share
6,325g
24 CS · 1.1/m
Red side
Victory나나밍#반갈죽
Rumble · Top
6 / 4 / 6
36.4% KP
14,740
18.2% share
11,000g
191 CS · 8.8/m
첫눈이 내리면 좋겠어#2009
Xin Zhao · Jungle
6 / 2 / 6
36.4% KP
11,276
13.9% share
11,766g
192 CS · 8.9/m
캇캇캇토#KR1
Zed · Mid
3 / 7 / 7
30.3% KP
12,582
15.5% share
8,759g
126 CS · 5.8/m
날쌘 화살 신태민#FA1
Yunara · ADC
15 / 3 / 6
63.6% KP
35,925
44.4% share
17,647g
218 CS · 10.1/m
抖音布丁#budin
Elise · Support
3 / 7 / 11
42.4% KP
6,475
8% share
7,609g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
