Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 148 days ago
13 / 8 / 12
K / D / A
73.5%
Kill participation
1,136.9
Damage / min
13,890g
463.3 gold / min
44
21 placed · 1 cleared
173
5.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat록사나 아그리체#KR1
Zaahen · Top
4 / 5 / 7
32.4% KP
32,458
24.6% share
11,998g
232 CS · 7.7/m
KRX Willer#KRX
Lee Sin · Jungle
13 / 8 / 12
73.5% KP
34,088
25.8% share
13,890g
173 CS · 5.8/m
새 벽#0302
Ahri · Mid
6 / 8 / 6
35.3% KP
31,153
23.6% share
13,220g
207 CS · 6.9/m
화이트모카커피#7777
Lucian · ADC
6 / 12 / 7
38.2% KP
19,148
14.5% share
13,214g
228 CS · 7.6/m
마법공학 상자#KR1
Camille · Support
5 / 13 / 11
47.1% KP
15,203
11.5% share
9,551g
33 CS · 1.1/m
Red side
Victory트 랩#123
Jax · Top
4 / 9 / 5
19.6% KP
30,920
20.6% share
10,893g
188 CS · 6.3/m
plokijuhyg#yyc04
Xin Zhao · Jungle
16 / 2 / 8
52.2% KP
43,188
28.8% share
17,968g
259 CS · 8.6/m
로키의 코 드리블#2004
Aurora · Mid
10 / 6 / 10
43.5% KP
34,865
23.3% share
14,059g
225 CS · 7.5/m
무명객#ADC
Caitlyn · ADC
6 / 10 / 14
43.5% KP
26,695
17.8% share
14,548g
207 CS · 6.9/m
주의진#2937
Lulu · Support
10 / 7 / 22
69.6% KP
14,274
9.5% share
12,267g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
