Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 145 days ago
7 / 9 / 11
K / D / A
60%
Kill participation
880
Damage / min
11,230g
437.2 gold / min
25
6 placed · 2 cleared
172
6.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶cry毛#mio韩服
Jax · Top
9 / 5 / 8
40.5% KP
24,175
20.6% share
13,172g
184 CS · 7.2/m
콩고사람1#KR1
Hecarim · Jungle
10 / 7 / 13
54.8% KP
17,120
14.6% share
12,918g
178 CS · 6.9/m
plokijuhyg#yyc04
Sylas · Mid
11 / 4 / 16
64.3% KP
35,886
30.6% share
13,456g
191 CS · 7.4/m
ninkey#god
Yunara · ADC
6 / 10 / 11
40.5% KP
24,671
21% share
13,431g
173 CS · 6.7/m
박명인#박명인
Rell · Support
6 / 4 / 25
73.8% KP
15,485
13.2% share
10,784g
35 CS · 1.4/m
Red side
Defeat의지박약무기력저능아고졸ADHD#ddddd
Ornn · Top
0 / 10 / 5
16.7% KP
13,618
14.3% share
7,140g
133 CS · 5.2/m
KRX Willer#KRX
Naafiri · Jungle
7 / 9 / 11
60% KP
22,602
23.7% share
11,230g
172 CS · 6.7/m
봄도둑#KR10
Akali · Mid
6 / 9 / 9
50% KP
24,466
25.6% share
11,283g
213 CS · 8.3/m
강한별#스뜨롱스타
Varus · ADC
11 / 8 / 6
56.7% KP
26,035
27.3% share
13,182g
199 CS · 7.7/m
qwueprjkfasdfdqx#KR3
Bard · Support
6 / 6 / 14
66.7% KP
8,786
9.2% share
8,580g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
