Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 133 days ago
4 / 12 / 6
K / D / A
43.5%
Kill participation
928.6
Damage / min
10,157g
393.7 gold / min
12
6 placed · 4 cleared
179
6.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat근거리탑챔프만함#속았지
Yone · Top
1 / 6 / 1
8.7% KP
11,688
15.5% share
10,087g
216 CS · 8.4/m
얼린레몬차#KR33
Jarvan IV · Jungle
4 / 9 / 10
60.9% KP
10,267
13.6% share
9,562g
146 CS · 5.7/m
ParisVan#不知名歌手
Akali · Mid
11 / 6 / 0
47.8% KP
21,307
28.2% share
13,025g
203 CS · 7.9/m
KRX Willer#KRX
Ezreal · ADC
4 / 12 / 6
43.5% KP
23,958
31.7% share
10,157g
179 CS · 6.9/m
정현몬#밤 구
Blitzcrank · Support
3 / 9 / 14
73.9% KP
8,321
11% share
7,991g
22 CS · 0.9/m
Red side
Victory1Jiang#2003
Rumble · Top
9 / 5 / 12
50% KP
29,791
23.6% share
13,052g
210 CS · 8.1/m
대머리도적#롤링썬더
Nocturne · Jungle
5 / 6 / 11
38.1% KP
14,783
11.7% share
10,370g
172 CS · 6.7/m
Milica#77777
Syndra · Mid
11 / 2 / 10
50% KP
25,842
20.4% share
13,835g
193 CS · 7.5/m
May#KR43
Yunara · ADC
14 / 6 / 16
71.4% KP
32,379
25.6% share
18,344g
251 CS · 9.7/m
나나밍#반갈죽
Senna · Support
3 / 5 / 32
83.3% KP
23,649
18.7% share
10,610g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
