Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 132 days ago
17 / 8 / 13
K / D / A
71.4%
Kill participation
1,676.9
Damage / min
15,021g
510.6 gold / min
20
11 placed · 0 cleared
174
5.9 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
6
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLove Pantheon#0615
Pantheon · Top
9 / 5 / 10
45.2% KP
29,702
19% share
12,621g
191 CS · 6.5/m
Im noob777#777
Shyvana · Jungle
9 / 4 / 13
52.4% KP
35,575
22.8% share
13,987g
214 CS · 7.3/m
KRX Willer#KRX
Cassiopeia · Mid
17 / 8 / 13
71.4% KP
49,329
31.6% share
15,021g
174 CS · 5.9/m
로 컨#챌린저
Caitlyn · ADC
7 / 7 / 9
38.1% KP
29,005
18.6% share
14,250g
219 CS · 7.4/m
Rekkles#KR96
Karma · Support
0 / 2 / 27
64.3% KP
12,712
8.1% share
10,207g
48 CS · 1.6/m
Red side
Defeat땃쥐 맹아이#OwO
Anivia · Top
2 / 6 / 9
42.3% KP
15,380
12.7% share
9,383g
177 CS · 6/m
KRX Vincenzo#KR4
Sylas · Jungle
6 / 9 / 9
57.7% KP
31,484
25.9% share
12,315g
178 CS · 6.1/m
Weetae#KR2
Irelia · Mid
14 / 11 / 6
76.9% KP
42,191
34.7% share
16,996g
214 CS · 7.3/m
Attacking#kr2
Yunara · ADC
3 / 7 / 8
42.3% KP
25,321
20.8% share
14,245g
243 CS · 8.3/m
Dawn#2902
Nautilus · Support
1 / 9 / 13
53.8% KP
7,194
5.9% share
7,878g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
