Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Victory
Ranked Solo/Duo · 131 days ago
2 / 5 / 11
K / D / A
37.1%
Kill participation
790.5
Damage / min
10,453g
401.3 gold / min
25
10 placed · 1 cleared
204
7.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKRX Willer#KRX
Yorick · Top
2 / 5 / 11
37.1% KP
20,593
20.2% share
10,453g
204 CS · 7.8/m
Im noob777#777
Shyvana · Jungle
11 / 5 / 8
54.3% KP
22,427
22% share
14,419g
200 CS · 7.7/m
WQDFRA#11208
Talon · Mid
1 / 5 / 10
31.4% KP
16,932
16.6% share
11,625g
221 CS · 8.5/m
정현몬#밤 구
Kai'Sa · ADC
9 / 10 / 9
51.4% KP
24,607
24.1% share
16,120g
189 CS · 7.3/m
마라탕1#사주세요
Pyke · Support
12 / 4 / 12
68.6% KP
17,366
17% share
12,714g
15 CS · 0.6/m
Red side
DefeatKRX Vincenzo#KR4
Yone · Top
3 / 6 / 7
34.5% KP
23,960
23.2% share
10,686g
227 CS · 8.7/m
MVKE Sofm#2244
Ambessa · Jungle
4 / 5 / 6
34.5% KP
15,675
15.2% share
12,029g
208 CS · 8/m
what is freedom#dyx
Vladimir · Mid
9 / 5 / 4
44.8% KP
27,209
26.3% share
12,920g
230 CS · 8.8/m
아 뜨#ART
Lucian · ADC
4 / 10 / 8
41.4% KP
18,841
18.2% share
11,801g
191 CS · 7.3/m
온 재#KR1
Zed · Support
9 / 9 / 5
48.3% KP
17,612
17% share
9,948g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
