Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 130 days ago
7 / 13 / 8
K / D / A
55.6%
Kill participation
607.1
Damage / min
10,928g
349.7 gold / min
114
49 placed · 9 cleared
30
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatX지우#지 우
K'Sante · Top
1 / 6 / 5
22.2% KP
12,770
11.8% share
10,733g
225 CS · 7.2/m
Hugo小宝贝#君临韩服
Kindred · Jungle
7 / 6 / 4
40.7% KP
27,057
25.1% share
15,313g
247 CS · 7.9/m
Faker#구라티
Lissandra · Mid
6 / 9 / 6
44.4% KP
28,742
26.6% share
13,554g
259 CS · 8.3/m
쿠자니#KR1
Ezreal · ADC
6 / 11 / 3
33.3% KP
20,465
18.9% share
12,954g
225 CS · 7.2/m
KRX Willer#KRX
Camille · Support
7 / 13 / 8
55.6% KP
18,971
17.6% share
10,928g
30 CS · 1/m
Red side
VictoryT1 Guardian#KR3
Gnar · Top
8 / 3 / 6
31.8% KP
34,625
20.7% share
14,925g
264 CS · 8.4/m
복심이#야 수
Nidalee · Jungle
10 / 6 / 15
56.8% KP
26,234
15.7% share
15,570g
206 CS · 6.6/m
yaya#YQFZZ
Qiyana · Mid
9 / 9 / 5
31.8% KP
24,118
14.4% share
12,567g
175 CS · 5.6/m
MUDAI#KR2
Sivir · ADC
10 / 6 / 19
65.9% KP
52,365
31.3% share
20,936g
310 CS · 9.9/m
HLE Buddy#5812
Hwei · Support
7 / 3 / 25
72.7% KP
29,786
17.8% share
12,829g
52 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
