Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Ranked Solo/Duo · 127 days ago
1 / 7 / 6
K / D / A
23.3%
Kill participation
554.6
Damage / min
9,683g
337.4 gold / min
28
9 placed · 6 cleared
215
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKRX Willer#KRX
Yorick · Top
1 / 7 / 6
23.3% KP
15,917
14.5% share
9,683g
215 CS · 7.5/m
guz1vjppr0kut3#2810
Naafiri · Jungle
12 / 9 / 4
53.3% KP
17,526
16% share
14,524g
176 CS · 6.1/m
KRX AKaJe#MUR
Ahri · Mid
5 / 8 / 11
53.3% KP
30,854
28.2% share
12,095g
232 CS · 8.1/m
hle pyeonsik#HLE
Senna · ADC
11 / 4 / 9
66.7% KP
35,115
32.1% share
18,770g
269 CS · 9.4/m
Key#9987
Camille · Support
1 / 10 / 7
26.7% KP
10,083
9.2% share
8,217g
36 CS · 1.3/m
Red side
Victorytmhrnjh#1002
Irelia · Top
11 / 6 / 7
47.4% KP
34,329
30.9% share
16,602g
287 CS · 10/m
watermel#9999
Lee Sin · Jungle
6 / 8 / 18
63.2% KP
18,948
17.1% share
13,245g
184 CS · 6.4/m
Cz相信自己呀#miohf
Yone · Mid
8 / 3 / 6
36.8% KP
18,879
17% share
13,264g
232 CS · 8.1/m
하모닉스#KR2
Smolder · ADC
12 / 7 / 9
55.3% KP
28,953
26.1% share
16,444g
240 CS · 8.4/m
푸 린#OwO
Poppy · Support
1 / 6 / 20
55.3% KP
10,020
9% share
8,712g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
