Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 126 days ago
15 / 9 / 18
K / D / A
78.6%
Kill participation
1,288.9
Damage / min
20,951g
595.2 gold / min
60
6 placed · 13 cleared
267
7.6 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Gragas · Top
4 / 12 / 12
45.7% KP
25,182
16.8% share
12,159g
180 CS · 5.1/m
zzzzzzcry#0520
Taliyah · Jungle
13 / 7 / 9
62.9% KP
33,069
22.1% share
16,867g
264 CS · 7.5/m
은성님이시다#123
Yasuo · Mid
5 / 10 / 17
62.9% KP
35,015
23.4% share
13,777g
223 CS · 6.3/m
Escape#hui99
Sivir · ADC
8 / 5 / 10
51.4% KP
37,481
25% share
19,140g
312 CS · 8.9/m
키움증권#SAR
Lissandra · Support
5 / 8 / 16
60% KP
18,969
12.7% share
11,182g
39 CS · 1.1/m
Red side
Victory대머리도적#롤링썬더
K'Sante · Top
9 / 4 / 24
78.6% KP
30,470
20.3% share
15,166g
221 CS · 6.3/m
KRX Willer#KRX
Jayce · Jungle
15 / 9 / 18
78.6% KP
45,371
30.2% share
20,951g
267 CS · 7.6/m
김익동#KR1
Aurelion Sol · Mid
9 / 7 / 19
66.7% KP
30,227
20.1% share
14,445g
210 CS · 6/m
Cz相信自己呀#miohf
Vladimir · ADC
8 / 6 / 13
50% KP
36,123
24.1% share
16,415g
312 CS · 8.9/m
我比你更好#0909
Alistar · Support
1 / 9 / 26
64.3% KP
7,911
5.3% share
9,592g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
