Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 126 days ago
12 / 4 / 11
K / D / A
57.5%
Kill participation
1,087.9
Damage / min
13,986g
545.3 gold / min
26
7 placed · 1 cleared
200
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisue9#123
Vayne · Top
5 / 6 / 4
22.5% KP
21,341
17.2% share
10,916g
204 CS · 8/m
KRX Willer#KRX
Wukong · Jungle
12 / 4 / 11
57.5% KP
27,905
22.6% share
13,986g
200 CS · 7.8/m
rad#kr3
Gwen · Mid
9 / 3 / 6
37.5% KP
32,263
26.1% share
13,235g
179 CS · 7/m
STITCH#0215
Ezreal · ADC
13 / 5 / 8
52.5% KP
31,426
25.4% share
16,958g
237 CS · 9.2/m
DNS 피터#0428
Karma · Support
1 / 6 / 18
47.5% KP
10,781
8.7% share
8,847g
30 CS · 1.2/m
Red side
Defeat뼛깃털#KR2
Zaahen · Top
7 / 7 / 5
52.2% KP
16,648
17.7% share
11,229g
159 CS · 6.2/m
DNS Pyosik#KR2
Lee Sin · Jungle
5 / 6 / 6
47.8% KP
13,204
14.1% share
10,485g
160 CS · 6.2/m
대머리도적#롤링썬더
Orianna · Mid
1 / 12 / 7
34.8% KP
26,243
27.9% share
9,118g
206 CS · 8/m
hle pyeonsik#HLE
Kai'Sa · ADC
8 / 8 / 3
47.8% KP
18,516
19.7% share
13,841g
221 CS · 8.6/m
YdBB#0107
Camille · Support
2 / 7 / 11
56.5% KP
19,285
20.5% share
8,839g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
