Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 118 days ago
4 / 9 / 2
K / D / A
25%
Kill participation
729
Damage / min
8,965g
368.4 gold / min
21
10 placed · 1 cleared
179
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKRX Willer#KRX
Olaf · Top
4 / 9 / 2
25% KP
17,739
21.1% share
8,965g
179 CS · 7.4/m
lsmail#000
Nidalee · Jungle
7 / 6 / 9
66.7% KP
19,093
22.7% share
11,394g
190 CS · 7.8/m
抖音王纪超#26号首秀
Malzahar · Mid
3 / 8 / 4
29.2% KP
11,842
14.1% share
10,372g
200 CS · 8.2/m
Peyz#KR11
Syndra · ADC
3 / 8 / 8
45.8% KP
19,046
22.6% share
10,819g
190 CS · 7.8/m
DNS 피터#0428
Pyke · Support
7 / 8 / 12
79.2% KP
16,391
19.5% share
9,248g
17 CS · 0.7/m
Red side
VictoryKIFFEUR IS BACK#KR7
Kennen · Top
11 / 3 / 7
46.2% KP
27,545
28.3% share
11,977g
201 CS · 8.3/m
Jankos#LCKGL
Trundle · Jungle
10 / 8 / 14
61.5% KP
19,251
19.8% share
12,654g
163 CS · 6.7/m
DK ShowMaker#KR1
Fizz · Mid
9 / 5 / 7
41% KP
20,895
21.5% share
11,444g
194 CS · 8/m
DK Smash#KR7
Senna · ADC
6 / 4 / 20
66.7% KP
19,645
20.2% share
13,014g
189 CS · 7.8/m
BerrGod#KR3
Rell · Support
3 / 4 / 23
66.7% KP
9,914
10.2% share
8,499g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
