Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 118 days ago
6 / 3 / 7
K / D / A
54.2%
Kill participation
576.9
Damage / min
11,408g
445.9 gold / min
38
9 placed · 7 cleared
181
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHLE 팬서#KR1
Jayce · Top
7 / 3 / 4
73.3% KP
33,065
38.9% share
12,944g
227 CS · 8.9/m
KRX Vincenzo#KR4
Qiyana · Jungle
5 / 6 / 4
60% KP
14,112
16.6% share
11,565g
172 CS · 6.7/m
미드가내현#0207
LeBlanc · Mid
2 / 0 / 3
33.3% KP
18,085
21.3% share
11,099g
272 CS · 10.6/m
hle pyeonsik#HLE
Aphelios · ADC
1 / 9 / 2
20% KP
14,004
16.5% share
9,693g
201 CS · 7.9/m
체스폿#chess
Blitzcrank · Support
0 / 6 / 6
40% KP
5,711
6.7% share
6,412g
37 CS · 1.4/m
Red side
Victory대머리도적#롤링썬더
Yorick · Top
2 / 6 / 5
29.2% KP
20,767
24.6% share
11,478g
225 CS · 8.8/m
KRX Willer#KRX
Poppy · Jungle
6 / 3 / 7
54.2% KP
14,759
17.5% share
11,408g
181 CS · 7.1/m
꼬마딩구리#KR1
Syndra · Mid
4 / 2 / 4
33.3% KP
16,415
19.5% share
10,456g
229 CS · 9/m
DK Smash#KR7
Jinx · ADC
7 / 3 / 10
70.8% KP
23,535
27.9% share
14,065g
261 CS · 10.2/m
Let me sup#KR1
Thresh · Support
5 / 1 / 16
87.5% KP
8,823
10.5% share
9,866g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
