Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 117 days ago
17 / 4 / 14
K / D / A
72.1%
Kill participation
1,186.2
Damage / min
18,966g
652.1 gold / min
40
6 placed · 3 cleared
276
9.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory浪 D#1163
Gangplank · Top
4 / 4 / 16
46.5% KP
19,837
16.5% share
12,241g
192 CS · 6.6/m
KRX Willer#KRX
Taliyah · Jungle
17 / 4 / 14
72.1% KP
34,500
28.6% share
18,966g
276 CS · 9.5/m
미소녀#mio韩服
Yasuo · Mid
9 / 3 / 11
46.5% KP
27,030
22.4% share
14,734g
259 CS · 8.9/m
DNS Hinata#9999
Ziggs · ADC
8 / 6 / 10
41.9% KP
20,656
17.1% share
15,006g
255 CS · 8.8/m
KIFFEUR IS BACK#KR7
Skarner · Support
5 / 7 / 25
69.8% KP
18,482
15.3% share
11,173g
32 CS · 1.1/m
Red side
DefeatKIRINJI#0826
K'Sante · Top
3 / 6 / 4
30.4% KP
13,494
14.1% share
12,954g
271 CS · 9.3/m
사랑합니다#K T
Naafiri · Jungle
10 / 10 / 5
65.2% KP
17,644
18.5% share
13,752g
170 CS · 5.8/m
4zr#9pw4
Sylas · Mid
4 / 9 / 4
34.8% KP
13,102
13.7% share
10,779g
205 CS · 7/m
WE GO#이나경
Kog'Maw · ADC
4 / 8 / 10
60.9% KP
38,627
40.5% share
12,994g
248 CS · 8.5/m
月下沙利叶#b9ii
Camille · Support
2 / 10 / 11
56.5% KP
12,551
13.2% share
8,265g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
