Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 112 days ago
7 / 5 / 14
K / D / A
61.8%
Kill participation
637.4
Damage / min
14,041g
499.7 gold / min
22
9 placed · 8 cleared
225
8 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryioio22#kr2
Maokai · Top
3 / 8 / 13
47.1% KP
20,006
16.6% share
9,506g
164 CS · 5.8/m
Kania#kr04
Naafiri · Jungle
12 / 2 / 16
82.4% KP
26,057
21.6% share
15,795g
182 CS · 6.5/m
냐하하#2698
Corki · Mid
10 / 8 / 17
79.4% KP
41,257
34.2% share
14,755g
266 CS · 9.5/m
KRX Willer#KRX
Senna · ADC
7 / 5 / 14
61.8% KP
17,912
14.9% share
14,041g
225 CS · 8/m
재현5#KR1
Poppy · Support
2 / 7 / 14
47.1% KP
15,369
12.7% share
8,191g
25 CS · 0.9/m
Red side
DefeatKRX Vincenzo#KR4
Gwen · Top
6 / 8 / 4
33.3% KP
29,086
24.8% share
11,566g
218 CS · 7.8/m
뚜까개패기#K R
Hecarim · Jungle
9 / 7 / 11
66.7% KP
23,551
20.1% share
12,852g
207 CS · 7.4/m
devil galio#hmbb
Galio · Mid
5 / 6 / 11
53.3% KP
19,458
16.6% share
10,155g
174 CS · 6.2/m
practise#0716
Jhin · ADC
9 / 6 / 12
70% KP
37,739
32.2% share
15,642g
247 CS · 8.8/m
Kim Sang Hoon#Rell
Rell · Support
1 / 7 / 18
63.3% KP
7,412
6.3% share
7,871g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
