Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 111 days ago
8 / 8 / 18
K / D / A
53.1%
Kill participation
783.2
Damage / min
9,332g
378.8 gold / min
69
33 placed · 3 cleared
17
0.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHLE 팬서#KR1
Vayne · Top
3 / 14 / 2
21.7% KP
14,611
14.4% share
7,735g
140 CS · 5.7/m
hjzt0ahjhj#KR2
Xin Zhao · Jungle
10 / 10 / 8
78.3% KP
28,423
28.1% share
12,638g
124 CS · 5/m
bububu#KR7
Ryze · Mid
5 / 8 / 9
60.9% KP
23,615
23.3% share
10,258g
150 CS · 6.1/m
MVKE Sofm#2244
Ziggs · ADC
4 / 8 / 11
65.2% KP
28,643
28.3% share
12,438g
180 CS · 7.3/m
Maybefff#0320
Alistar · Support
1 / 9 / 13
60.9% KP
5,997
5.9% share
7,212g
23 CS · 0.9/m
Red side
Victory14小孩幻想赢对线#4453
Jayce · Top
18 / 2 / 15
67.3% KP
28,183
22.7% share
14,573g
200 CS · 8.1/m
FLY Gryffinn#FLY
Lee Sin · Jungle
13 / 4 / 18
63.3% KP
25,353
20.4% share
13,898g
175 CS · 7.1/m
Quad#123
Sylas · Mid
3 / 5 / 23
53.1% KP
26,668
21.4% share
8,902g
129 CS · 5.2/m
Just late#520
Sivir · ADC
7 / 5 / 20
55.1% KP
24,902
20% share
13,955g
204 CS · 8.3/m
KRX Willer#KRX
Camille · Support
8 / 8 / 18
53.1% KP
19,294
15.5% share
9,332g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
