Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Defeat
Ranked Solo/Duo · 111 days ago
7 / 10 / 10
K / D / A
60.7%
Kill participation
775.2
Damage / min
12,628g
484.1 gold / min
21
6 placed · 1 cleared
174
6.7 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Weather#0830
Rumble · Top
10 / 5 / 10
52.6% KP
26,430
25.6% share
12,874g
194 CS · 7.4/m
무감정솔랭기계#2007
Ambessa · Jungle
19 / 3 / 7
68.4% KP
29,968
29% share
17,434g
225 CS · 8.6/m
dlfuwls#123
Orianna · Mid
3 / 6 / 8
28.9% KP
19,357
18.7% share
11,235g
235 CS · 9/m
Last Sumnner#KR1
Lucian · ADC
4 / 6 / 13
44.7% KP
18,276
17.7% share
13,095g
202 CS · 7.7/m
Keria#4111
Bard · Support
2 / 8 / 22
63.2% KP
9,394
9.1% share
9,054g
38 CS · 1.5/m
Red side
Defeat렝 화#렝 화
Rengar · Top
6 / 7 / 6
42.9% KP
21,970
26% share
11,372g
212 CS · 8.1/m
KRX Willer#KRX
Quinn · Jungle
7 / 10 / 10
60.7% KP
20,221
24% share
12,628g
174 CS · 6.7/m
Takey#KR99
Malzahar · Mid
4 / 7 / 8
42.9% KP
17,022
20.2% share
11,473g
218 CS · 8.4/m
OnPi#온 피
Jhin · ADC
1 / 8 / 8
32.1% KP
13,615
16.1% share
8,974g
166 CS · 6.4/m
Trayton#KR01
Pyke · Support
10 / 6 / 8
64.3% KP
11,593
13.7% share
10,417g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
