Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 109 days ago
8 / 8 / 11
K / D / A
51.4%
Kill participation
858
Damage / min
12,183g
401.2 gold / min
46
10 placed · 8 cleared
176
5.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat미북이#KR1
Jayce · Top
14 / 7 / 4
48.6% KP
37,680
29.7% share
16,744g
245 CS · 8.1/m
KRX Willer#KRX
Nocturne · Jungle
8 / 8 / 11
51.4% KP
26,055
20.5% share
12,183g
176 CS · 5.8/m
BebePink#KR 1
Syndra · Mid
11 / 6 / 9
54.1% KP
35,019
27.6% share
15,248g
255 CS · 8.4/m
관 모#KR2
Ziggs · ADC
3 / 9 / 10
35.1% KP
22,070
17.4% share
11,877g
207 CS · 6.8/m
xX King Xx#GOD
Rakan · Support
1 / 6 / 20
56.8% KP
6,248
4.9% share
8,654g
18 CS · 0.6/m
Red side
Victory동구리미드#피노키오
K'Sante · Top
5 / 4 / 8
36.1% KP
19,627
16.5% share
12,709g
238 CS · 7.8/m
치무식#목을뽑다
Naafiri · Jungle
10 / 5 / 11
58.3% KP
26,447
22.2% share
16,722g
234 CS · 7.7/m
Velja#2203
Irelia · Mid
4 / 12 / 5
25% KP
16,670
14% share
14,692g
266 CS · 8.8/m
우 리#사 랑
Karthus · ADC
8 / 9 / 7
41.7% KP
34,434
28.9% share
14,459g
251 CS · 8.3/m
키보드에음료쏟아서고장내는이도윤#KR1
Pyke · Support
9 / 7 / 14
63.9% KP
21,977
18.4% share
12,028g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
