Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 109 days ago
2 / 1 / 16
K / D / A
60%
Kill participation
640.4
Damage / min
14,595g
502.1 gold / min
32
14 placed · 4 cleared
282
9.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Ambessa · Top
5 / 4 / 5
90.9% KP
37,918
45.3% share
13,460g
263 CS · 9/m
허수아비#무적이야
Fiddlesticks · Jungle
2 / 8 / 3
45.5% KP
9,432
11.3% share
9,107g
164 CS · 5.6/m
십창이#kr2
Ryze · Mid
4 / 8 / 2
54.5% KP
14,943
17.9% share
10,993g
214 CS · 7.4/m
xX King Xx#GOD
Jhin · ADC
0 / 6 / 3
27.3% KP
15,975
19.1% share
10,686g
252 CS · 8.7/m
Bluffing#1207
Rell · Support
0 / 4 / 3
27.3% KP
5,411
6.5% share
6,844g
38 CS · 1.3/m
Red side
Victory이토시 사에#2004
Zaahen · Top
2 / 8 / 7
30% KP
15,677
14.7% share
10,560g
205 CS · 7.1/m
Zephyr#O1O8
Pantheon · Jungle
18 / 0 / 8
86.7% KP
39,904
37.4% share
16,316g
237 CS · 8.2/m
이탈리아 스파게티 맛집 벨코즈#장인의솜씨
Vel'Koz · Mid
5 / 1 / 14
63.3% KP
21,819
20.4% share
13,317g
252 CS · 8.7/m
KRX Willer#KRX
Senna · ADC
2 / 1 / 16
60% KP
18,615
17.4% share
14,595g
282 CS · 9.7/m
박 씨#KR123
Gragas · Support
3 / 1 / 21
80% KP
10,744
10.1% share
9,644g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
