Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 97 days ago
6 / 6 / 19
K / D / A
55.6%
Kill participation
645.3
Damage / min
13,164g
448 gold / min
37
7 placed · 5 cleared
174
5.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNeveradmitdefeat#ywn
Darius · Top
12 / 4 / 8
44.4% KP
37,460
30.2% share
16,501g
270 CS · 9.2/m
KRX Willer#KRX
Jarvan IV · Jungle
6 / 6 / 19
55.6% KP
18,960
15.3% share
13,164g
174 CS · 5.9/m
华为中单#ltz
Mel · Mid
16 / 7 / 7
51.1% KP
33,100
26.7% share
14,938g
228 CS · 7.8/m
노익스강#noex
Zeri · ADC
10 / 9 / 10
44.4% KP
25,625
20.7% share
16,701g
236 CS · 8/m
T1 Weather#0830
Nautilus · Support
1 / 8 / 21
48.9% KP
8,929
7.2% share
9,219g
34 CS · 1.2/m
Red side
Defeat따봉 람머스#KR1
Tryndamere · Top
4 / 6 / 4
23.5% KP
17,177
14.9% share
13,039g
245 CS · 8.3/m
돼지바#돼지빵
Lee Sin · Jungle
12 / 9 / 9
61.8% KP
25,836
22.4% share
14,598g
171 CS · 5.8/m
Teddy#sss
Twisted Fate · Mid
5 / 8 / 10
44.1% KP
22,332
19.4% share
14,107g
212 CS · 7.2/m
WE GO#이나경
Vel'Koz · ADC
5 / 5 / 15
58.8% KP
37,128
32.2% share
13,602g
238 CS · 8.1/m
강한별#MG12
Pyke · Support
8 / 17 / 10
52.9% KP
12,932
11.2% share
11,340g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
