Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 90 days ago
16 / 2 / 8
K / D / A
66.7%
Kill participation
1,388.9
Damage / min
17,815g
571.9 gold / min
44
8 placed · 4 cleared
261
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat88nianzhanshen#zypp
Vayne · Top
11 / 3 / 9
62.5% KP
29,412
25.7% share
13,818g
180 CS · 5.8/m
늘 완벽하고싶다#2026
Lee Sin · Jungle
5 / 8 / 13
56.3% KP
18,978
16.6% share
11,400g
152 CS · 4.9/m
LOVE WINS ALL#2006
Ryze · Mid
4 / 7 / 10
43.8% KP
23,231
20.3% share
12,111g
268 CS · 8.6/m
하 난 그냥 못한다#하아아아
Karthus · ADC
11 / 12 / 6
53.1% KP
35,259
30.8% share
13,544g
172 CS · 5.5/m
홍선이#2002
Rakan · Support
1 / 6 / 24
78.1% KP
7,452
6.5% share
9,380g
31 CS · 1/m
Red side
Victory몽 니#몽 니
Singed · Top
5 / 8 / 14
52.8% KP
20,384
15.2% share
12,906g
214 CS · 6.9/m
KRX Willer#KRX
Naafiri · Jungle
16 / 2 / 8
66.7% KP
43,265
32.2% share
17,815g
261 CS · 8.4/m
Desire#Tired
Fizz · Mid
4 / 4 / 12
44.4% KP
19,867
14.8% share
13,470g
244 CS · 7.8/m
화창한날맑은구름#토근이
Zed · ADC
8 / 9 / 9
47.2% KP
36,746
27.3% share
15,826g
251 CS · 8.1/m
마치123#123
Elise · Support
3 / 9 / 17
55.6% KP
14,168
10.5% share
10,016g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
